3D Alembic Blood Effects

Dazzling Divine - Visual Effects - Mar 30, 2023

Extremely realistic and highly detailed simulated Alembic blood splatter effects such as, blood splashes, explosions, spraying and dripping effects.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.2
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Extremely realistic and highly detailed simulated Alembic blood splatter, explosion and other effects.

This pack has 20 Variations with 3 detail levels.


3 Blood Splashes, 4 Blood hitting wall effects, 3 Blood Explosions, 3 Blood Dripping Effects, 4 Spraying effects, 2 Blood Droplet Effects. More effects will be added in the future.


You can use any material on them to suit your requirements such as water material, orange juice material .etc


I have included Blood, Dirty Blood, Water and Orange Juice materials. You can change material instance properties to make any liquid you wish.


Important: These are Geometry Cashes of Fluid Simulations done in Houdini imported into Unreal Engine in Alembic format. NOT Niagara or other particle effect. These effects won't interact with the environment like real-time effects.


Video Showcase

Effect Used in a Game

Technical Details

Features:

  •  Highly detailed effects ready to used in AAA quality games, and Cinematics.
  •  Realistic blood, dirty blood, water and orange juice material included.
  •  Respond to lighting in a realistic manner with real shadows being casted.
  • High, Medium and Low poly versions are available.


Type of Emitters: CPU

Number of Unique Effects: 20

LODs: Has 3 detail levels. You can switch them in a blueprint based on your requirement.

Number of Materials: 4

Number of Textures: 0

Number of Blueprints: 1

Number of Unique Meshes: 20

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: -

Important/Additional Notes: These are Alembic geometry caches not Niagara or any particle effects.