Ever wanted to create a game with advanced stats? Wanted to deliver stats in a different why but being able to also deliver them to the player the old classic way? In this system the stats are dynamic and you can use runes to deliver them to the player.
Originally Published: 1/26/2021
Advanced Stats with Runes System is a system that aims to create stats and attributes for an action RPG game. There is soft cap and hard cap. Everything is done through datatables. From the starting attributes to stats per level. Runes are created through a datatable. A reminder is that the colors(of each rune) are done inside photoshop so if you want to change the color of a rune you need to export it from the engine, import it in photoshop , change the color and then re-import it. Runes can have as many stats as you want. You can also create as many attributes and stats as you want. Everything is commented and done in blueprints entirely. The project is an asset pack for import into your current project.
How to add more runes : https://youtu.be/-ohMU7xXJBE
How to add more rune slots : https://youtu.be/8WW4-vTpYXE
How to integrate into your own character : https://youtu.be/sFs2F7PpuSA
How to add more Stats and Attributes : https://youtu.be/Mu5kuuqIj0w
Number of Blueprints: 10
Input: Keyboard and Mouse
Network Replicated: NO
Supported Development Platforms: Windows
Discord Server : https://discord.gg/AtJ6RdwaxA
Documentation: 4 Youtube Tutorials and discord.