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Amazing Sci-Fi Vol.2 "SE"

ThunderOwl Studios - Environments - Sep 11, 2021

Modular Sci-Fi building blocks for buildings, structures, cities, spaceships. Operational trains, elevators, spaceships, cranes.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0 - 5.1
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

MEGA UPDATE - "Second Edition" - RELEASED! (May 19, 2022)

Small additional update (June 12, 2022) - font fix, more meshes, "2D Flat Placer", demo map with buildings rebuilt on key press.

NEW VIDEO - Helper Tutorial For Procedural Structures

(there will be more helper videos, this is very first in series)

NEW: Procedural Buildings

NEW: Flyable Gunships and Container Transporter

NEW: Destructible structures (WARNING: right now UE4-only, I am working on conversion to "Chaos")

NEW: Added new buildings and structures

NEW: Mesh-specific materials for most of existing AND new modules!

Video: Procedural Buildings

Video: Procedural Buildings with Connectors

Video: Cargo Operations

Video: Destructible Structures Clip 1

Video: Destructible Structures Clip 2

Video: Destructible Structures Clip 3

Video: Procedural Building Constructor Clip 1

Video: Procedural Building Constructor Clip 2

More than 100 meshes to create Sci-Fi environments, from small buildings, to MegaCities. Platforms, skyscrapers, spaceships, space stations, outposts, walls, fortresses... Let your imagination run wild.

Make your cities, outposts and space fortresses "alive"! - Blueprints to populate environments with moving trains and elevators, with variations in appearance and behavior.

Video: Demo Map Video 1

Video: City Is Alive

Video: Cranes Operations

Video: Elevators-Trains Configuration Tutorial (Coming Soon)

Support: Discord

Structure of project folders made compatible with my asset "Sci-Fi Vol.1"

Please, make backups before any merging and migrating experiments :)

References to used resources:

Music - from

Music Authors: TimeCrawler82, Neon Deflektor, Aries Beats.

Explosions effects base elements made and provided for my projects by VFX artist Scott McCall.

Fonts - from

"Future Earth" Author - Yautja

"Square Sans Serif" and "Style-7" Author - Sizenko Alexander

Materials - generated with customizable Substance PBR materials templates by Brett (Buretto):

Planned updates:

  • more work on train/elevator Blueprints;
  • possibly individual-made materials for most of the meshes - DONE;
  • ... definitely something more will come to this asset :)

Technical Details


  • Flyable Gunships and Container Transporter "Mule";
  • Procedural Sci-Fi Buildings Constructors;
  • Destructible Structures;
  •  Modular meshes for kitbashing Sci-Fi environments, structures, anything imaginable;
  •  Two large technogenic landscape square tiles (static mesh);
  • "Greebles" details, antennas, fuel tanks, framing, pillars, arcs, etc.
  •  Universal Blueprint for decorative elevators and trains. See overview map for details.
  • Circling spaceship Blueprints;
  • Spline moving spaceship Blueprint;
  • Flyable spaceship. Small, but armed!
  • Tiled materials, swappable and resizable, with well commented nodes and pre-made instances;
  • Decals with numbers and symbols;
  • Overview maps for all meshes, prefabs and train/elevator variations;
  • Demo maps with several variations of structures;
  • Demo maps with sample destructible structures.

Number of Unique Meshes: 120+

Collision: Yes, auto-generated and manually created, depending on mesh geometry

LODs: Yes, with manually tweaked LOD distances

Number of Materials and Material Instances: 100+

Number of Textures: 30+

Texture Resolutions: 2048, 4096

Supported Development Platforms:

Windows: Yes

Mac: Not tested

Documentation: None

Important/Additional Notes: Structure of folders is compatible with "Sci-Fi Vol.1" asset. Make backups before merging, migrating (and, always, basically).