American Assault Rifle

Rebel Thorp - May 31, 2019

AAA quality assault rifle with 4K PBR textures, 3 LODs, VFX, SFX, FPS animated arms and environment props.

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Demo Video

It's a modern version of legendary American assault rifle (5,56×45mm). Weapon has a modular structure and consists of separate meshes: body (static & skeletal), long and short handguards (static), stock (static & skeletal), iron sights (static), booster (static), Picatinny rail (static) for parts permutability with our packs. Materials: black, desert, winter, woodland gradient camo, supports scratch intensity, color, camo colors, metallic parameters. Each arms animation take has 3 versions depended on left hand position (handguard, angled grip, folding grip).

Animations:

  • Arms: 63 (Idle; Walk; Sprint start, loop, stop left & right handed; Jump start, loop, stop; Aim start, loop, stop, fire; Fire; Equip, Holster; Reload; Send bolt; Inspect; Pick; Interact)
  • Case: 3 (Open, Opened, Close)
  • Rifle: 7 (Aim fire; Fire; Equip; Holster; Reload; Send bolt; Unlocked safety selector)
  • Stock: 2 (Closed buffer, Low cheek)

Particle Effects:

  • Muzzle flash
  • Powder gas

Sound Effects:

  • Bolt snap
  • Charging handle snap
  • Forward assist click
  • Magazine insert
  • Magazine pull
  • Safety on
  • Safety off
  • Shot loud
  • Shot silenced
  • Shot loud tail
  • Shot silenced tail
  • Case open
  • Case close

Environment Props:

  • Ammo box full, container & cover
  • Rifle case
  • Carton box
  • Pallet

Technical Details

Texture Sizes: Up to 4096x4096

Scaled to Epic skeleton: Yes

Collision: Yes, custom

LODs:

  • Arms (No LODs, 16242 t / 17098 v)
  • Rifle (LOD0: 14139 t / 7351 v, LOD1: 7355 t / 3864 v, LOD2: 2580 t / 1406 v, LOD3: 148 t / 90 v)
  • Stock (LOD0: 3579 t / 1837 v, LOD1: 2175 t / 1111 v, LOD2: 648 t / 347 v, LOD3: 52 t / 36 v)
  • Handguard L (LOD0: 11900 t / 5760 v, LOD1: 8260 t / 3933 v, LOD2: 2182 t / 1110 v, LOD3: 32 t / 22 v)
  • Handguard S (LOD0: 7004 t / 3412 v, LOD1: 4838 t / 2322 v, LOD2: 1234 t / 634 v, LOD3: 32 t / 16 v)
  • Booster (LOD0: 1046 t / 523 v, LOD1: 452 t / 226 v, LOD2: 100 t / 52 v, LOD3: 16 t / 10 v)
  • IronSights Front (LOD0: 1622 t / 824 v, LOD1: 813 t / 414 v, LOD2: 146 t / 80 v, LOD3: 22 t / 14 v)
  • IronSights Rear (LOD0: 2044 t / 1059 v, LOD1: 1077 t / 561 v, LOD2: 139 t / 76 v, LOD3: 24 t / 16 v)
  • Picatinny (LOD0: 764 t / 404 v, LOD1: 520 t / 276 v, LOD2: 160 t / 82 v, LOD3: 10 t / 8 v)
  • Case (LOD0: 10582 t / 14312 v, LOD1: 7244 t / 10426 v, LOD2: 1224 t / 2110 v, LOD3: 40 t / 80 v)
  • AmmoBox (LOD0: 1620 t / 1362 v, LOD1: 912 t / 922 v, LOD2: 244 t / 340 v, LOD3: 54 t / 108 v)
  • Pallet (LOD0: 372 t / 600 v, LOD1: 48 t / 96 v, LOD2: 12 t / 24 v)
  • CartonBox (No LODs, 12 t / 24 v)


Number of Meshes: 5 Skeletal, 23 Static

Number of Materials and Instances: 22 Materials, 67 Material Instances

Number of Textures: 124

Number of Particle Effects: 2

Number of Audio Waves: 13 Stereo, 13 Mono

Number of Audio Cues: 11 Stereo, 11 Mono

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, Xbox One

Important/Additional Notes: Includes blueprints (Playable demo)