Dary Palasky - Characters - Feb 5, 2023

High-quality game model of a girl transforming into a Banshee with a face blendshapes compatible with Apple's LiveLink Face

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.27, 5.0 - 5.1
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.


UE video preview

images are rendered in UE5


The scene and animation in the preview are not included in the project


  • Separate mesh parts
  • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • 5 ready-made facial emotions
  • Morph target Transformation to Banshee
  • Morph target Teeth
  • Hair/Cloth physics simulation
  • Face/body dirt mask
  • Blood mask:
  • Face 8
  • Hands 1
  • Changing color Skin/Eyes/Dress


  • Polygons: 35352
  • Vertices: 40015
  • Triangles: 42122


  • Polygons: 12663
  • Vertices: 19233
  • Triangles: 24998


  • Polygons: 12511
  • Vertices: 25167
  • Triangles: 25290

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

The model has a UE4 Skeleton

If rigged to the Epic skeleton, IK bones are included: (Yes)

Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character

Animated: (no)

Number of Animations:-

Animation types (Root Motion/In-place):

Number of characters: 1

Vertex counts of characters: 40015 - 67086

Number of Materials and Material Instances: 19

Number of Textures: 97

Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


how to use the model in the sequencer

Important/Additional Notes: 


  • 1 to play the transformation
  • 2 to stop the transformation
  • 3 to reset the transformation
  • 4 to play the scream