High-quality game model of a girl transforming into a Banshee with a face blendshapes compatible with Apple's LiveLink Face
images are rendered in UE5
Disclamer
The scene and animation in the preview are not included in the project
Feature:
Character:
YoungHair:
OldHair:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
The model has a UE4 Skeleton
If rigged to the Epic skeleton, IK bones are included: (Yes)
Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character
Animated: (no)
Number of Animations:-
Animation types (Root Motion/In-place):
Number of characters: 1
Vertex counts of characters: 40015 - 67086
Number of Materials and Material Instances: 19
Number of Textures: 97
Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation:
how to use the model in the sequencer
Important/Additional Notes:
Press: