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Biker Bundle

Polyphoria - Characters - Oct 6, 2022

The Biker Bundle comes with a basic set of modular items to create your motorcycle gang!

On Sale$179.99
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  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.1
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

The product is build for the UE5 Mannequin.

The morpholgy support Metahuman tal nrw proportions - please use faces and hands only.


Product Teaser


The Biker Bundle comes with dresses for male and female. The collection is a stand alone version without Character Editor required. It does work with our UE5 Skeleton proportions.


Multiple SK Itemgroups: hats, hairs, heads, chests are ready to be assembled your own unique ranger.


Biker set:

  • 2x chest variations per gender --> Leather jacket + first layer dress including variations
  • 2x Gloves
  • 1x BasePants per gender + Texturevariations
  • 2x Shoes


More Info - Dicord invite via review & mail with your Invoice ID.


Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. Each body part can be tweaked manually.


You can use the provided clothing for a variety of fields: Be it a biker, a crew member of a gang or even an NPC to fill your streets.

The Bike apperals work perfect with Character Editor base apperals.


Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. For compatibility to other asset packs (like weapon animation sets), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip. Main- and off-hand slots are also prepared in the Blueprints to receive your data.


Product introduction for Character Editor base product.


You can get acess to the version integrated directly in Character Editor - after sending us a copy of yourinvoice ID from Character Editor and Biker Collection.

Technical Details

Character: 1 Master Blueprint and 8 example NPC Blueprints

Character Parts

~56 SK meshes

~ 120 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

~60 Materials: Including 4 Master Materials for items and hairs

Textures: Mainly 2k textures

Maps: 1 Overview


Scaled to Epic UE5 Skeleton

Rigged: YES

Rigged to Epic UE5 Skeleton: Yes

Animated: No Animation included

Number of Characters: 40 parts

Vertex counts of characters: 30-60k


Morph targets –programming BP part prepared :

All gloves /Chests/cloak are shipped with basic morph positions The system is easily expandable to bring in your own creations if you'd like to change items dynamically - for your hero character