Allows usage of Blobs, blueprint variables that can contain anything! Also adds advanced serialization utilities in C++ to easily read and write unreal objects into any format.
Supported Engine Versions
4.24 - 4.27, 5.0 - 5.1
This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.