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CAR DYNO SYSTEM & CAR MAKER

PLEXUS GAME ASSET - Blueprints - Nov 24, 2022
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Easily create and configure your own car. You don't need skeleton mesh. Just insert your own 3D model and start using it. Build racing, off-road, monster, buggy cars.

On Sale$249.99
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  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
DYNO SYSTEM & CAR MAKER DEMO - VIDEO - CINEMATIC OVERVIEW FROM DEXTER BRAINS

New Updates Coming Soon! This asset will receive new and detailed updates. Extra 3D models will be added. It will become much more professional over time.


  • NO NEED SKELETON MESH - EASILY PLACE YOUR 3D BODY MODEL AND START CONFIGURING & DRIVING
  • MAKE EASILY RACING, MONSTER, OFF-ROAD, BUGGY, PICK UP, ARCADE AND MORE CARS. YOU CAN ALSO MAKE 4 WHEEL TRUCKS & MILITARY VEHICLES
  • LIGHTS, SPEEDOMETERS, STEERING WHEEL, CAMERAS, SOUNDS, TIRE SKIDMARKS & TIRE SMOKES READY

Bring dyno system to your car games.


LAST UPDATES : 01.05.2023

Added 10 Car Cover Meshes

Added Monster Truck Wheel

And more!


LAST UPDATES : 25.03.2023

SAVE SYSTEM IMPROVED & FIXING

AUTO CENTERING CAMERA FEATURE ADDED

SPEEDOMETER IMPROVED & FIXING

ADDED DEFAULT SETTINGS BUTTONS FOR DETAIL & ALL SETTINGS

Will coming new big updates! ( 3D models & New features )


RECOMMENDED ASSETS

OUR DRIFT & RACE CARS


HOW IT WORKS ?

SECTION 1 (IN THE EDITOR)

You import your 3D model while in the editor. You place your own 3D mesh on top of the car's body mesh. Then you adjust the location of the lights according to your own network. You set the indoor camera position according to your own network. These processes are quite easy. You are now ready. You can configure your car with Dyno. Other features are prepared during the game.


SECTION 2 DYNO SYSTEM ( IN GAME - RUNTIME )

Open the game and easily adjust other features from the dyno menu.

Engine settings, Wheel Settings, Camera Settings, Suspension Settings, Physical settings work while in-game. So it can be edited as runtime. You offer a car with a dyno system to the players playing your game.


If you want, create your car, set its properties and save it. Hide the Dyno menu for your players and only show a preset car. The choice is yours. You can use it flexibly.


This asset allows you to easily create the car you want and to offer your players a dyno system.


  • Plexus is not responsible for the blueprints or components you want to add or change outside of the asset.
  • This asset does not produce blueprints. It allows you to make detailed changes on the existing blueprint.
  • You must have basic to intermediate blueprint knowledge.


UPDATE COUNT : 3

DOWNLOAD INPUTS INI FILE

Technical Details

Features:

  • No needed Skeleton Mesh
  • Speedometers Ready ( Interior & Hud )
  • Tire VFX & SFX Ready
  • Lights Ready
  • Flip Car Ready
  • Steering Wheel Ready
  • Main Camera, Interior camera, 3 side cameras
  • Detailed Dyno Menu
  • Wheel Settings / Wheels tilt, location, offset, scale and more features ( Runtime )
  • Engine Settings ( Runtime )
  • Camera Settings ( Runtime )
  • Suspension Settings ( Runtime )
  • Physical Settings ( Runtime )
  • X - Ray View
  • Save System ( Dyno settings Save )

Number of Blueprints: 6

Number of Widgets : 11

Number of Meshes : 9

Input: Open Dyno : T

Network Replicated: (No)

Supported Development Platforms: Windows

Documentation: DOC

Important/Additional Notes: You must activate the Chaos Vehicle Wheels plugin. Otherwise it won't work.


  • This asset offers a detailed system with which you can create your own driving style.
  • Therefore, we are not responsible for your driving style as you define your own driving styles.
  • We do not accept complaints such as I do not like the way you drive. We are only responsible for the system itself.
  • It is forbidden to create an asset and sell it in the market with this system.
  • You can easily use it in your own games or simulations.


SPEED SUPPORT : DISCORD