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Checkpoint And Respawn

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Checkpoint And Respawn for all your check point respawning needs. Fully networked already for you!

  • Supported Platforms
  • Supported Engine Versions
    5.0
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Checkpoint and Respawn is used to setup checkpoints for your game to allow for different respawn points. Its extremely easy to use and robust. You can set different ways to select between all your checkpoint triggers. And it comes fully networked out of the box. Different modes include using the most recent overlapped checkpoint to using random checkpoints in the map. Highly useful for any kind of game you are making.

Technical Details

Features:

  •  Set any number of checkpoints & respawn points tied to those checkpoints
  •  Several different ways to handle selecting respawn points that allow using in different genres
  •  Fully networked

Code Modules:

  •  CheckpointAndRespawn (runtime)

Number of Blueprints: 4

Number of C++ Classes: 3

Network Replicated: Yes

Supported Development Platforms: win64 & Android

Supported Target Build Platforms: win64 & Android

Documentation: Link https://docs.google.com/document/d/1JGAC3Gca1v0bdm2PTiJB6-mG95u8Ib8bJY6kKhHEP5g/edit?usp=sharing