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Classic FPS Character

Vyacheslav Hamurar - Jun 14, 2019

Archetype of player character from classic first person shooters

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Video Overview:

Animated character with simple blueprints setup similar to third-person game project but with first person view and full body awareness. Due different body proportions retargeted Epic Animations looking not well. I provide reworked and refined animation by hands specifically for this model and looking clean from first person perspective. Project including two rigged skeletal meshes, set of PBR materials (3 Camo Type) and static meshes of two helmets, shotgun and axe. Current angry facial expression only one available. I choose this one to give character more memorable distinctive view.

Technical Details


  • Possibility to use character from first person perspective with full body awareness

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 2

Vertex counts of characters: 22892 tris (model with armor, no helmet and weapon)

Texture Resolutions: 2048, 512

Number of Animations: 36

Animation types: In-place

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: no

Important/Additional Notes: Skeleton have similar base structure as Epic skeleton but additional twist bones on arms. It's possible to use retargeted standard animations, but some issues in wrists/shoulders area on arms may occur.