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Clip Works

Innovative Online Games - Jan 17, 2021

Clip Works integrates the Unreal Engine's replay streamer as a blueprint system

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

The replay streamer of the Unreal engine records repetitions and then saves them as a .replay file, which can then be played back.


The Replay Streamer is versatile and can manage many things.

Technical Details

Features:

  •  Replay Streamer Blueprint Support

Code Modules:

  •  NetworkReplayStreaming
  • Core & CoreUObject
  • Engine
  • Slate & SlateCore

Number of Blueprints:

Number of C++ Classes: 3

Network Replicated: Yes

Supported Development Platforms: Windows x64, Windows x32

Supported Target Build Platforms: Windows x64, Windows x32

Documentation: Only Nodes Explanation https://docs.google.com/document/d/1HtJuBvb1IUD8mRHhlK4k_6ODOUap9YKUFI0WLY4oU_8/edit?usp=sharing

Example Project: https://drive.google.com/file/d/1zk1AguPcLAldjfcc8F0npjiDCqHooF6_/view?usp=sharing

Documentation Video: https://youtu.be/UuWkq0vHHeE