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Decaying Urban Environment

Joshua Giles - Feb 12, 2021

A modular environment kit inspired by post-industrial USA.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This environment kit is intended to provide artists with every resource necessary to quickly construct detailed game worlds that hold up to today's graphical standards. The modular components are designed for versatility and multiple use cases are demonstrated in the example maps. Every asset is created utilizing both traditional real-time workflows as well as photogrammetry. The pack also includes Blueprint tools to assist with the placement of the included static mesh assets.

More screenshots, as well as closeups of the assets: LINK

Video demo of included features: LINK

Please note that this pack is primarily intended for use with higher-end PCs.

Technical Details


  •   Includes complete modular building set, with 11 fully assembled residential and industrial building Blueprints, as well as some additional facade details.
  •  Includes a Blueprint tool to speed up sidewalk mesh placement
  • Includes a Blueprint tool to place wire splines procedurally
  •  Includes multiple vertex paint materials.
  • 2 complete demo maps and an overview map.
  • Includes multiple photoscanned POM decals
  • Includes multiple photoscanned tiling materials

Number of Unique Meshes: 98

Collision: Yes, primarily auto-generated, using custom where necessary

Vertex Count: 4 to 83,217

LODs: Yes

Number of Materials and Material Instances: 127

Number of Textures: 276

Texture Resolutions: 4096x4096, 2048x2048, 1024x1024, 512x512, 4096x346, 151x91, 704x1300, 1696x305, 1x1

Supported Development Platforms:

Windows: Yes

Mac: No

Important/Additional Notes:

If you have any requests for future updates, please let me know on the release thread here: LINK

Several material instances in this package require the user to apply vertex paint to the mesh in order to appear correctly.

An alpha masked modification of an image( by Michael Pewny under a public domain license is included in this pack, for use as a matte in the demo maps.

This pack was last updated on 3/17/21, improving lightmaps and fixing collision on several meshes.