FPS VAL Modular Weapons Pack (HQ soviet silent assault rifles)

Project AAA - Weapons - Mar 17, 2023
Not Yet Rated

Realistic Modular VAL assault rifles with Interchangeable Part. Every part perfectly fits each other and could be combined in any variation you want.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.2
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Realistic Modular VAL assault rifles with Interchangeable Part.

Every part perfectly fits each other and could be combined in any variation you want. 

In general you may have 10 800 variations.

FPS VAL Modular Weapons Pack has animation of turning safety on/off, and animation of the shot.


Fully compatible with the assets FPS AK Modular Weapons Pack (HQ soviet assault rifles)

https://www.unrealengine.com/marketplace/en-US/product/fff4d14a572c4728a50b5f607cdb8081


Realistic Advanced Scopes Pack

https://www.unrealengine.com/marketplace/en-US/product/346b62c1f2b34aa1affc36b3571ce6c1


  • Stock- 4
  • Handguard- 6
  • Barrel- 6
  • Receiver cover - 3
  • Spring - 1
  • Iron sight - 1
  • Receiver - 1
  • Cartridge - 1
  • Grip- 5
  • Magazine- 5
  • Sleeve - 1


The models have:


  • Dirt parameters - float value
  • Metal Wear - float value
  • Plastic Wear - float value
  • Metal Damage - float value
  • Plastic Damage - float value


Can be used to assemble different variations of the following base assault rifles:

  • VAL
  • 9A-91


Documentation 

https://docs.google.com/document/d/1U53NNTrzU-mrGmxvKwuwuGRSDXFs04dZeHq2R-Hiv78/edit?usp=sharing


Video with animations

https://youtu.be/DEEXkHRHY90

Technical Details

Number of Unique Meshes - 37

Vertex Count - 54750


Number of Materials and Material Instances - 2 

Number of Materials / 7 Material Instances 16


Number of Textures – 79

  • ORM textures - 49
  • Material mask - 15
  • Damage Masks - 15


Texture Resolutions – 4096x4096


Animations

10 animations:

  • idle animation
  • animation of removing the fuse
  • animation of setting the fuse
  • animation of the shot
  • chambering around from dry
  • chamber round
  • reload with the fuse off
  • reload with the fuse on
  • fire to dry
  • shot with the trigger hook clamp


LODs

4 - LODs (Lod0; Lod1; Lod2; Lod3)