-Apple ARKit Blendshapes (Live Link Face support).
-Eya color customization.
-Hairstyle color customization.
-Skin color customization.
-The Model is built to real-world scale.
-Unit System: Cm.
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
-Clean and optimized topology.
-This model consists of Quads and Tris only (no triangles or less than 0.5%).
-The geometry is Low Poly.
-All textures are tailored and applied for high quality graphics results.
-All Textures are TGA format.
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 8 (only Demo animations are included)
Animation types (Root Motion/In-place): 0
Number of characters: 1
Vertex counts of characters: Minimum polygon count: 32631 Maximum polygon count: 34139
Number of Materials and Material Instances: 48 and 8
Number of Textures: 150
Texture Resolutions: 4096х4096; 2048x2048; 1024x1024
Supported Development Platforms:
Important/Additional Notes: rig has additional bones: ear, eye, lips, jaw, eyebrows (face rig). Check out the video instruction before retargeting.