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Health Pickup Particles

Shaq's Shack - Visual Effects - Apr 8, 2022
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Health Pickups - Idle and Activation Particle Effects

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Overview Video

Demo Video

This pack contains polished particle effects for both the idle animation and an activation animation. You may use them separately, mix and match, change the colors and hue values, or use them as a learning example. The materials are efficient, cleanly laid out, and commented. The particles use Niagara's powerful modularity with parent emitters. The more complex emitters are commented to help you around some of Niagara's functionality. These particle effects already have distance based scalability setup.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • 33 Unique effects (8 meshes, 3 texture variations, 5 modified for use as simulated pickups, and 5 pickup animations)
  • 8 unique health meshes with efficient poly counts
  • 3 different texture sets for each mesh (Between 128 and 1024 resolution)
  • 5 unique pickup animations
  • 9 noise textures
  • 12 utility meshes for mesh based particle effects
  • Parent PBR materials for the mesh metal and crystal
  • All materials and particle systems are parameterized when practical

Type of Emitters: CPU and GPU

Number of Unique Effects: 33

LODs: Yes

Number of Materials: 12

Number of Textures: 157

Number of Blueprints: Blueprints are for display ONLY

Number of Unique Meshes: 8 meshes and many more for secondary effects

Supported Development Platforms: Windows, Mac

Windows: Yes

Mac: Yes