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Horror Villains Pack 2

ZectorLab - Characters - Mar 30, 2023
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ZectorLab's Horror Villains Pack 2 has customizable Horror Characters ready for EpicSkeleton with many animations. Perfect for survival and horror games. Buy now and start creating your custom horror game!

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
LIMITED PROMO: By purchasing for the first time, you are entitled to receive one of our Character FREE! More INFO in the Discord Server.



Are you looking for customizable horror characters for your game? Do you want to use EpicSkeleton without any hassle? ZectorLab's Horror Villains Pack 2 is the perfect solution for you!


Our characters are ready for retargeting to EpicSkeleton with many animations, offering you the flexibility to choose your own game style. Additionally, customization is a breeze with our editing features. No more worrying about creating characters from scratch.


With the Horror Villains Pack 2, you'll have access to a wide range of horror characters. Our pack is also perfect for developers looking to create survival games, survival horror, and other horror-themed games.


Don't miss the chance to add ZectorLab's Horror Villains Pack 2 to your game. Buy now and start creating your custom horror game!

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Animations Overview:


HorrorVillainsPack 2

Cruel Doll

Punisher Priest

Spooky Bunnytronic

Raving Puppet

Foolish Goblin

Merciless Geisha






Technicals Overview

How to Epic Skeleton Retarget






Features:

Cruel Doll

Punisher Priest

Spooky Bunnytronic

Raving Puppet

Foolish Goblin

Merciless Geisha


Cruel Doll Features:

  • Number of Character: 1
  • Rigged to EpicSkeleton: Yes
  • Retarget to Humanoid EpicSkeleton: Yes
  • Animated: Yes
  • Number of Animations: 19
  • Collision: Yes
  • Triangles: 38224
  • Vertices: 34205
  • LODs: Yes
  • Number of Master Materials: 2
  • Number of Material Instances: 21
  • Resolution of Textures: 4K


Punisher Priest Features:

  • Number of Character: 1
  • Rigged to EpicSkeleton: Yes
  • Retarget to Humanoid EpicSkeleton: Yes
  • Animated: Yes
  • Number of Animations: 14
  • Collision: Yes
  • Triangles: 51403
  • Vertices: 39968
  • LODs: Yes
  • Number of Master Materials: 4
  • Number of Material Instances: 6
  • Resolution of Textures: 2K, 4K


Spooky Bunnytronic Features:

  • Number of Character: 1
  • Rigged to EpicSkeleton: Yes
  • Retarget to Humanoid EpicSkeleton: Yes
  • Animated: Yes
  • Number of Animations: 17+2 Poses
  • Collision: Yes
  • Triangles: 61069
  • Vertices: 48587
  • LODs: Yes
  • Number of Master Materials: 3
  • Number of Material Instances: 7+6 Suit Color Material Samples
  • Number of Texture: 22+4 Texture Sample
  • Resolution of Textures: 4K


Raving Puppet Features:

  • Number of Character: 1
  • Rigged to EpicSkeleton: Yes
  • Retarget to Humanoid EpicSkeleton: Yes
  • Animated: Yes
  • Number of Animations: 22
  • Collision: Yes
  • Triangles: 41940
  • Vertices: 23893
  • LODs: Yes
  • Number of Master Materials: 2
  • Number of Material Instances: 6
  • Resolution of Textures: 4K


Foolish Goblin Features:

  • Number of Character: 1
  • Rigged to EpicSkeleton: Yes
  • Retarget to Humanoid EpicSkeleton: Yes
  • Animated: Yes
  • Number of Animations: 11
  • Collision: Yes
  • Triangles: 122.585
  • Vertices: 80.144
  • LODs: Yes (0;1;2;3)
  • Number of Master Materials: 4
  • Number of Material Instances: 11+20 (alternative version)
  • Resolution of Textures: 4K


Merciless Geisha Features:

  • Number of Character: 1
  • Rigged to EpicSkeleton: Yes
  • Retarget to Humanoid EpicSkeleton: Yes
  • Animated: Yes
  • Number of Animations: 20
  • Collision: Yes
  • Triangles: 88044
  • Vertices: 164863
  • LODs: Yes
  • Number of Master Materials: 2
  • Number of Material Instances: 5
  • Resolution of Textures: 4K


If you are using Unreal Engine 5, the new animation retargeting system is IK Retarget, here the tutorial for our characters.

Technical Details

  • Parametric materials;
  • Procedural blood\dirty\shred textures;
  • Custom colors;
  • Materials setup with base color, metallic, roughness and normal map;
  • Rigged with Epic Skeleton;
  • Weapon meshes;
  • Sockets setup;
  • Cloth;
  • Physic Assets;