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Multi window

YWT20 - Nov 28, 2020

Multi-window plug-in, supports multiple displays.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Multi-window plug-in, supports multiple displays.

It supports blueprint nodes and is very easy to use.


Change log : (2021/01)

4.26:

Add "GetWindowSize" function --- Get window size

Add "GetWindowDPI" function --- Get window DPI

The CreateMultiWindow function adds the "bIsAutoContentDPIScale" parameter to automatically scale the content according to DPI. (The default is False)


Change log : (2020/12)

Support 4.26 version

Technical Details

Features:

  •  Support for creating new windows.
  •  Support title modification, name, whether to display.
  •  Support window border settings, with title hiding, it is very easy to realize borderless windows.
  •  Support window close event.


Code Modules:

  •  MultiWindow [Runtime]



Check out ywt20's other products here : https://www.unrealengine.com/marketplace/en-US/profile/YWT20


Number of C++ Classes:2

Network Replicated: (No)

Supported Development Platforms: (“Windows”)

Supported Target Build Platforms:("Win64", "Win32")

Documentation: Link

Example Project:Link

Additional Notes:Try to avoid creating a new window when the window is closed. Because of this problem, I occasionally encounter a BUG when I close the program during testing.