The Multiplayer RPG Inventory System is great for Client-Server or Single player games, supporting picking-up, equipping, transferring, replacing, stacking, and dragging-dropping items. NOW with Xsolla online services integration!
Multiplayer RPG Inventory System is a robust system which offers complete integration for multiplayer inventory system and all online services provided by Xsolla!
With very simple, clean blueprint design it makes system easy to adapt to all, even the most demanding needs!
Currently, the developer does not have to worry about user registration or server-client communication
He can simply choose one of the two available modes, Advanced (Xsolla) with Registration and Transactions or Basic with Server-Client Communication
Regardless of use case - RPG / Survival / Multiplayer / Single Player MRPG Inventory System is a perfect choice!
The plugin recently got massive update and visual overhaul so it looks like in the demo presented here:
Currently more tutorial videos and step by step integration videos are being added, so stay tuned for more info!
What happened when one client has opened StorageLoot and the other client drops an item into it?
Is plugin well optimized?
Only the simplest data are sent over the network via RPC calls!
Is plugin fully functional in Single Player mode?
Most of the assets are unique and created for Inventory System.
There are few Interior assets mixed from another UE4 free plugin (WeaponPack)
Supported Development & Target Build Platforms: Win32, Win64, Linux, Mac, IOS