A Glass Material Shader built with Path Tracing in mind. Utilizing Unreal's accurate Path Tracer for quality Reflections, Refractions and Translucency. Perfect for creating custom realistic glass.
My Glass Shader is built exclusively with Unreal's Path Tracer in mind. A great way to create realistic glass with accurate Reflections, Refractions and Translucency. Built from a single Master Master supporting several glass material options like imperfections, Normals, Bubble effect and more. Great for small close up Objects, Environments, Archvis or Automotive.
Overview Video / Features : https://youtu.be/hcy0YXaOf50
Website with Details and Examples : https://www.metatrox.com/path-trace-glass-shader
Help, Assistance and Questions : https://discord.gg/dFfN27Nd
* This is not compatible with Lumen or standard Ray Tracing.
Number of Unique Materials and Material Instances: 1 Master, 20 Instances
Number of Textures: 6 Imperfections, 9 Normals
Texture Resolutions: 4K
Supported Development Platforms: