Learn how to create Digital Human characters with high-quality character shaders for skin, hair, and eyes using the latest technology in Unreal Engine 4. Also learn about techniques used on characters from Epic’s MOBA for PC and PS4, Paragon, and our SIGGRAPH 2017 and GDC 2018 demonstrations for Meet Mike, Siren, and Andy Serkis.
This example includes busts of sample human characters showing off realistic skin that makes use of subsurface scattering, life-like eyes, and hair using custom shaders. You’ll find the new Mike Seymour bust and the original Photorealistic Character bust based on our Paragon characters in this sample project.
Licensed for Use Only with Unreal Engine-based Products.