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Play In Editor Debug Tool

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This plugin has the following capabilities: hide or show actors in play in editor mode; switch the actors material between wireframe and lit normal; rotate actors in the scene; scale actors in the scene; move actors in the scene.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin give you the capability to hide/show actors in Play In Editor mode; switch the actors material between wireframe and lit normal .

It not only supports exact matching of actor names/ label, but also supports fuzzy matching with regular expressions.

It will be a useful tool for viewing the display actors in the scene during the development process.

Technical Details

Features:

  • Support hide or show single actor in Play In Editor mode
  • Support hide or show multiple actors (in PIE Mode) if the actor gets children
  • Support switch a single actor between wireframe material and lit normal material (in PIE Mode)
  • Support switch multiple actors between wireframe material and lit normal material if the actor gets children (in PIE Mode)
  • Support scale a single actor of the scene (in PIE Mode)
  • Support offset a single actor's position of the scene (in PIE Mode)
  • Support rotate a single actor of the scene (in PIE Mode)

Code Modules:

  •  DebugTool Editor

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows / MacOS / Linux

Supported Target Build Platforms: Windows / MacOs / Linux

Documentation: https://docs.google.com/document/d/11Cllvr97M4Mk89v2wqx0ftlPq0To8beyEQmpJbGUTuI/

Important/Additional Notes: