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Polygonal: Cave Dangers

Aerix Art Games - Oct 21, 2021
Not Yet Rated

A low-poly styled, Ice-Age themed asset pack for the Unreal Engine revolving around Ice-Age caverns and hints to a treacherous past era.

On Sale:$9.99
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  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Polygonal: Cave Dangers is a diverse low-poly styled, Ice-Age themed environmental asset pack for the Unreal Engine revolving around prehistoric ice and glacial caverns, landscapes and beyond, hinting to a treacherous past era of a long winter in history.

*View the official trailer / short cinematic:

*Artstation Album (Screenshots):

*Planned Updates Roadmap:!Aj-X5xv-IW8qird4i2D8Ror_4amPeg?e=FcuI72

*Sketchfab Preview (Matcap):


-Latest log: Released for version 4.26 and 4.27.


  • Snow particles are disabled in the demo scenes to save performance for non-cinematic uses. Starter content is also used in places where applicable for release, such as sample particles and sounds linked in the technical details section of this product. Thank you all, and enjoy!
  • Lighting was achieved using Auto-exposure in the project settings on by default, so lighting setups could turn dramatically darker without it configured on by default. To fix this, you could configure it manually via the auto-exposure settings in your map's post process volume.

Technical Details


  •  112 hand-crafted static meshes to build your world, plus updates planned in the future.
  • A massive caverns map, hand crafted and optimized for games.
  • A bonus plains map showcasing how assets can be used in more than just cave environments.
  • An overview map showcasing all assets by themselves.
  • Sounds used to showcase the assets in a believable ambiance.
  • Particle effects (starter content) to showcase assets as well a Niagara snow system.

Number of Unique Meshes: 112

Collision:  (Yes, Auto-Generated and Custom)

Vertex Count: (N/A) - Optimized for games with LODs.

LODs: (Yes, Auto-Generated and Custom)

Number of Materials and Material Instances: 21 Materials (including mats for PFX) and 21 Instances.

Number of Textures: 7, Including 1 UV Texture Map

Texture Resolutions: UV Texture Map: 488x232, 1K, 2K, 128x128, 512x512 and 256x256 resolutions for Particle Textures from starter content.

Supported Development Platforms:

Windows: Yes.

Mac: Yes.

Linux: Yes.

Documentation: (N/A)

Important/Additional Notes:

Snow particles are disabled in the demo scenes to save performance for non-cinematic uses.

Sounds used for demo purposes:

If you have any further questions about this pack, you may email me at or