Polymodels Traffic Car - game ready solution for easy creation of traffic or prototyping your racing game
Polymodels Traffic Car - game ready solution for easy creation of vehicles traffic or prototyping your racing game. In a few simple steps the user will be able to create busy traffic for their next project, be it arch viz or a racing game. The assets included in the package (cars, traffic lights, traffic signs) together will create a realistic environment of streets, roads or racing track.
Features:
* Supports replication
Road traffic solution -
* traffic light manager
* master/slave traffic light modes
* road signs, speed limit, stop
* car avoidance system
* street and track spline builder blueprints
Spline follow modes -
* autonomous traffic car
* autonomous racing car
* first person driving
Animation blueprints -
* animated driver character
* animated steering wheel
Car special effects -
* car passing by effect
* engine sound effect
* skid mark effect
Car customisation -
* random or editable car registration number
* body colour, interior colour, glass, wheel materials
* car light system (headlights, stop, reverse, turn)
* rust effect for car body material
* decals - police, fire and ambulance emergency vehicle textures included
* mods - grill guard, roof rails and roof box, police lights included
* skid/drift and slope/hill control
* Rear view mirror
* Animated dashboard material with speedometer and tachometer
* Internal and external cameras with zooming and orbiting functionality
* Standard UE4 car setup
Number of Blueprints: 23
Input: Gamepad, Keyboard, Mouse
Supported Development Platforms: Desktop and mobile
Supported Target Build Platforms: Desktop and mobile
Platforms Tested: Windows, HTML5
Documentation: comments alongside blueprints and materials
Important/Additional Notes: Platforms Tested - Windows