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Radar Chart Widget

pDunkl - Jun 26, 2020

Highly customizeable Radar Chart Widget, useful for any kind of project

On Sale:$24.99
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  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

*** NOTE ***

Regarding of many requests:

I'm currently rewriting to support Mouse Input (hovering, clicking, modify values by sliding etc)

Because the original code had only display in mind, I have to rewrite everything, so stay tuned for the update! :)

*************


Useful to visualize any data from any type of project.

These type of charts is absolute essential for these genres of games: Fighting, (J)RPG, Shooter, MOBA, Simulation, and many more.

You can have a base shape (background) plus 4* more additional value layers, each with it's own appearance settings.


Support (Forum): https://forums.unrealengine.com/unreal-engine/marketplace/1779377-radar-chart-widget

Documentation: https://github.com/pDunkl/RadarChartWidgetDocumentation

Playable Demo (Win32, 70mb): https://drive.google.com/open?id=1xZ3lKsZNgN09ZIISpF5PJU6GqN00GJON


*Note: The Value Layers are only locked to a maximum of 4, to prevent Z-Order mess with Unreal.

Technical Details

Features:

  • Very customizeable, so it fits to every type of project
  • Completely written in C++ for optimized performance
  • Usable with UMG/Blueprints/C++ and in pure Slate (Style based)
  • Easy to use
  • Use multiple value layers, for example to compare before and afters values
  • Display Icons, Label Texts, SubLabel Text (for example to display the current value), and Label Backgrounds
  • Use color coding to make the graph easier to read for the user


[Upcoming Features for v3]

  • Code overhaul
  • Mouse Input for Label and Value Layers incl. edit values with dragging
  • Smooth set values (animated)


Code Modules:

  •  RadarChart (Runtime)


Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: (No)

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, Xbox, Android, iOS

Documentation: https://github.com/pDunkl/RadarChartWidgetDocumentation

Example Project for 4.24 (Requires Plugin): https://drive.google.com/open?id=1nSjZky7MZL0b2Pe3dZ0phTUq8WN_p0yV


Please reach out to me on the support forum page, if you encounter any problems!