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RPG User Interface Kit

Moore Game Dev - Nov 21, 2019

High Fantasy RPG User Interface Core Framework

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.25
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Release Date of Version 1.0: 21st November 2019

Current Product Version: 1.1

Current Version Release Date: 2nd January 2020


The RPG User Interface Kit provides user interfaces, Blueprints, actor interaction code, props, and other related content that can be used as the basis for a "first or third person single player medieval high fantasy role playing game”.


Features

  1. Character management system - view name, attributes, skills, quests, current enchantments and spell effects
  2. Item management system - including equipping items, inspecting items and physically manipulating items in the world
  3. Spell management system - 4 full spell effects included - includes equipping and casting spells
  4. Favourite system - for quick access to items and spells
  5. Trading system - trade with an NPC
  6. Quest system - included objective types are Kill NPC, Take Item, Enter Location, Speak to NPC
  7. Crafting system - craft weapons, armor, rings, necklaces and potions
  8. Enchanting system - 3 distinct enchantment effects included all customizable
  9. Health, stamina and power bars - recharges over time, fades out and in when changing value
  10. Container (e.g. treasure chests) interaction system


Video overview: http://bit.ly/2FdTuRt

Note: Some static meshes are from my other product, Medieval Buildings Volume 1.


Technical Details

Blueprints

  • Classes: 22
  • Interfaces: 2
  • Enumerations: 22
  • Structures: 20

Materials and Textures

  • Materials: 30
  • Material Instances: 97
  • MPCs: 3
  • Render Targets: 2
  • Textures: 409

Texture Resolutions

  • 6 @ 4096 x 4096
  • 124 @ 2048 x 2048
  • 282 @ 1024 x 1024 or lower

Sounds

  • Cues: 18
  • Waves: 27

User Interface

  • Font Faces: 16
  • Widget Blueprints: 31

Miscellaneous

  • Data Tables: 15
  • String Tables: 1

FX

  • Niagara Emitters: 14
  • Niagara Systems: 11

Static Meshes

  • Quantity: 95
  • Avg vert count: 1461


Supported Dev & Target Platforms: Windows

User Guide: http://bit.ly/36pELyQ

Preconfigured Input: Keyboard, Mouse

Network Replicated: No

Save Game System Included: No

Support Thread: http://bit.ly/2N4WRP1

Integration with other products: An alternative version is available upon request that is integrated with the AARPGMCS