Runtime Audio Importer plugin for Unreal Engine. Currently supports the following formats: mp3, wav, flac.
Open-source plugin to import audio files of MP3, WAV and FLAC formats into the game at runtime.
It's easy to use in both C++ and Blueprints.
Plugin does not require any static libraries and external dependencies.
Typically, this plugin is used to create an advanced audio player.
Number of Blueprints: 0
Number of C++ Classes: 4
Supported Development Platforms: Win64, Mac
Supported Target Build Platforms: Win32, Win64, Android, Mac, iOS, Linux
Support chat: https://t.me/unrealblog