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Sci-Fi Punchy Gunshots

Mathew81 - Sound Effects - May 9, 2022
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Gunshot sound effects for sci-fi weapons

  • Supported Platforms
  • Supported Engine Versions
    5.0
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

DEMO

Sci-Fi Punchy Gunshots contains more than 340 gunshot sound effects specially created for science fiction weapons. There are 59 different guns but every bullet sound comes with 3-9 variations (in most of the cases there are 5 variations and in many cases weapons come with 2-5 variations). As you can see in the video, every time the weapon fires, a different sound the weapon is played (which is randomly chosen) so this way the player has a very realistic experience. I have also setup an automatic fire and a sound concurrency rule, so the sounds will not excessively overlap (very useful especially for very high fire rate or for the sounds with a long tail). Because of this, there is no need for loops and the automatic fire uses only single shots. The sound effects can be very useful for open world games but also for games where actions takes place indoor. The pack comes with a modified First Person Blueprint, where I implemented automatic fire and a system to change the weapon sound during the gameplay (pressing the keys "1" and "2" ,the player can move forward and backward through the list of gunshot sci-fi sound effects)

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  High quality sounds
  •  No need for loop sounds (a combination of sound concurrency setup, random single shots and automatic fire system make automatic fire realistic so there is no need of using audio loops)
  •  Professionally mixed and mastered

Number of Audio Waves: 345

Number of Audio Cues: 78

Sample rate / bit rate: 44100 Hz

Do Sound FX loop: No

Minutes of audio provided:

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: All you need to know in order to test the sound effects is written inside the Demo Level:

  1. Press Left Mouse Button to fire the current gunshot sound effect
  2. Use the keys "1" or "2" to change the current gunshot
  3. Hold Left Mouse Button for automatic fire

Important/Additional Notes: For those who want to change the fire rate of the weapons, in the First Person Character Blueprint there is a variable called: Firerate, which now has a value of 0.08. Increase or decrease that number to get different fire rates. This pack contains only gunshot sound effects (no reloading, cocking, etc. )