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SHADERSOURCE - Texture Tools

SHADERSOURCE - Code Plugins - Oct 24, 2020
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SHADERSOURCE Texture Tools is an editor plugin that provides seven texture modification tools such as, Channel Packing, Texture Filters, Noise Creation, and more!

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.27, 5.0 - 5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This Texture Tools plugin currently provides 7 Texture tools.


Overview Video: https://www.youtube.com/watch?v=QD5i-XYcz2s


Other related SHADERSOURCE assets:


See other SHADERSOURCE products here.


Modify Texture:

  • Tile your textures
  • Rotate, Scale
  • Flip Vertically, Horizontally
  • Shift Texture UV
  • Contrast, with preserve color
  • Invert Color, Color Overlay
  • Opacity Power, Multiply and Floor

Blend Texture: (Similar to the blending settings in standard photo editing software)

  • Blend Types (Add, Multiply, Divide, Overlay, Angle Corrected Normals, Color Burn, Color Dodge, Darken, Difference, Exclusion, Hard Light, Lighten, Linear Burn, Linear Dodge, Linear Light, Pin Light, Screen, Soft Light.

Normal From Height: (Generate normals from your height maps or diffuse maps)

  • Select which RGBA channel to convert to a normal map
  • UV Offset, Normal Strength

Channel Packer: (Pack your mask textures into one singular texture)

  • Full functioning texture packer with RGBA input slots
  • Choose which RGBA channel to input per texture

Insert Alpha Mask:

  • Quickly insert an alpha mask into your texture

Texture Filters: (Similar to the filter settings in standard photo editing software)

  • 9 Filters included: Simple Blur, Spiral Blur, Motion Blur, Chromatic Shift, Sharpen, Pixelate, Edge Detection, Toon, Toon with Edge Detection

Texture Noise: (Ability to generate Noise Textures)

  • 6 Noise generators included: Simplex, Gradient Texture, Fast Gradient Texture, Gradient Computational, Value, Voronoi
  • Can change Scale, Z offset, Filter Width, Noise Output Min/Max, Levels, and Quality for Voronoi

Technical Details

DOCUMENTATION

SHADERSOURCE DISCORD


Hotfix UE5.0

  • Fixed texture output not being directed to selected output path
  • Fixed various warning in output log


FULL CHANGELOG


Key Features:

  • Modify Texture (Tile, rotate, scale, slip, shift UV, modify color and opacity)
  • Blend Texture: (Similar to the blending settings in standard photo editing software)
  • Normal From Height: (Generate normals from your height maps or diffuse maps)
  • Channel Packer: (Pack your mask textures into one singular texture)
  • Insert Alpha Mask: (Quickly insert an alpha mask into your texture)
  • Texture Filters: (Similar to the filter settings in standard photo editing software)
  • Texture Noise: (Ability to generate Noise Textures)


Code Modules: Texture Tools Module, Editor Only