Trees: Oak Forest - Vol. 2 (Extreme Realistic Wind)

Greenleaf Vision - Environments - Jun 18, 2020

A big variety of realistic oak trees with dynamic wind system

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.2
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

December 13, 2022

2.0 Update + UE 5.1 is now live!


Buy now and get the next update with new features like the High Poly Tree version as well as the ultra realistic wind. In addition, with the upcoming update you will get a 'Simple Wind' version as a bonus which brings a much better performance and is therefore also very suitable for gaming. And the best part: The new simple wind tree version will even use 90% less GPU memory!


Important: An RTX / RX GPU with 10 GB is the minimum requirement!


Global Foliage Actor / Wind Actor - Features

This video shows the Big Forest pack 2.0, but the functions are the same!

More Screenshots / Videos

Feel free to join our Discord to ask questions:

Discord Server Support


What's next?

With another update the leaf meshes of selected trees will be reworked and visually improved for 5.1. The flat shapes of the leaves will thus disappear completely...

At the same time, the wind animations will look drastically more realistic!


Please note:

The 'Big Forest Pack' exclusively gets a lot of additional content with this update:

- a huge 66 square kilometer map

- extended wind system

- roads

- 'Global foliage actor' BP via which all important settings can be easily controlled

- rocks / stones

- A massive building

- distance meshes (mountains)

- A bunch of additional maps with the most beautiful scenes!


More info about the 2.0 update:

All assets get the extended wind system, as well as simplified autumn and winter (snow) options.

All assets will receive improved lighting exposure with Lumen and improved Imposters for UE4.26-5.0, which makes a significant difference!

The update for 5.1 with compatible Nanite meshes is also included in the big update and the exposure settings have been adjusted again especially for 5.1

In addition, the 2.0 update will add a variety of grass plants, as well as visually high-quality grass.

This will also make a huge visual difference.


A new tutorial and other new media content will follow soon!

For further questions please come to our Discord!

Check out the 'Greenleaf Vision' YT channel.


Gameplay Video - July Update 2021 (old)

Single Mesh Overview Please note that the video shows all trees from Vol.1-Vol.4!


There are already clouds included, but you can download more beautiful clouds HERE for free!

To achieve the same lighting conditions (images / videos), you should use the 'Volumetric Clouds'!

Volumetrics is already enabled in the project. So you can use the clouds directly on any included map!


This quality asset contains 33 Oak trees with realistic wind animations, 16 small plants, some branches and some grass. Choose between summer, autumn and leafless tree variant. Moreover, you have various options to configure the wind strength and the wind animation speed (light / strong breeze, mixed wind and random wind).

The bark texture can be replaced with a custom texture for each tree! You can choose between four different leaf types and change them very easily. An outstanding advantage of this asset is its uniqueness: Not only are the 8K/4K leaves of all the trees interchangeable, you are capable of dynamically configuring the colour of them as well.

The bent trees have exclusively 'light breeze' wind!

All maps use the new 'SunSky' Blueprint with different lighting scenes.


With the help of procedural foliage spawner types you can create big forests in seconds!


Feel free to visit my Discord to ask more questions:

Discord Server Support

Technical Details

Features:

  • realistic wind animated trees
  • 1 parameter to change the wind strength / wind animation speed
  • 4 square kilometre map
  • procedural foliage spawner
  • customizable master materials
  • different exposure settings
  • 13 example maps (big / small map)
  • change leafs density
  • interchangeable trunk section above roots with moss bark
  • [5] seamless forest ground texture sets
  • [4] different high-quality leaf albedo textures
  • [33] trees [16] plants [10] meadow

Texture Sizes:

  •  [5] Texture sets in (4096x4096 to 2048x2048) ground
  •  [4] Texture sets in (4096x4096) tree leaves
  •  [2] Texture set in (2048x2048) bark
  • [150] Texture sets in (1024x1024 to 2048x2048) or (4096x4096) Impostors



Collision: Yes, Custom and Generated

Vertex Count:

bushes: [LOD0 7k-190] to [LOD4 420-170]

small trees: [LOD0 5k] to [LOD3 1k]

high vert trees: [LOD0 180k-120k] to [LOD3 50k-30k] applies only to two tree types!

low vert trees: [LOD0 60k-15k] to [LOD3 16k-4k]

LODs: 4 + Imposter

Number of Meshes: 566

Number of Materials: 49 Master, Materials Instances: 6282

Number of Textures: 860

Supported Target Build Platforms: PC, VR

Platforms Tested: PC