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VRGK - Virtual Reality Game Kit v2.1

Divivor - Blueprints - May 28, 2021

A game-focused Blueprint Pack to get your next VR game idea started quickly.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

>> Information regarding Unreal Engine 5 <<

(UE5 Information Page has been updated on 27.06.2022)

📺 Video Showcase | 📚 Documentation | 🎮 PC & VR Demo Builds | 💬 Support Discord |🗺️ Development Roadmap | 🌐 Twitter

The Virtual Reality Game Kit (in short: VRGK) is a game-focused Blueprint Pack to get your next VR game projects started quickly. From a fully physics based Player Pawn, to Hand Interactions and Collision Sounds. It also includes a lot of example Content that you can already play around with!

>> 🎮 Demo Builds for PCVR & Oculus Quest! <<

Try before you buy! The Demo includes everything the VRGK has to offer and shows you how it works!

>> 💬 Join the Support Discord! << 

The easiest way for you to get support, is through the official Support Discord. It's also the best place to get in contact with the VRGK Community and other users.

>> 📚 View the Documentation! <<

The Documentation is public and can be looked at even before owning VRGK. After owning it, you also get access to the Blueprint Comments inside the Project.

>> 🗺️ Take a look at the Development Roadmap! <<

This Public Roadmap will give you some Information about Future VRGK Updates. It also contains Information about any current Bugs, Problems or Limitations that you need to be aware of!

Version 2.1 is now available, see Changelog.

Changelog | About Updates | Additional Information

Technical Details


  • Physics-based Player Pawn
  • Physical Hands with Finger Collision and Finger Solver
  • Physical Climbing and Crouching
  • Full Body Avatar
  • Per Actor Hand Interactions with custom Animations
  • Pull Grab for Distant Objects
  • Inventory Slots behind Shoulders for Tools and Weapons
  • Accessory Inventory Slots for Hats, Masks and Glasses
  • Teleportation, Snap Turn and Smooth Turn
  • Pause Menu with Graphics, Audio and Gameplay Settings
  • Spectator Cameras
  • Full Demo Levels and Example Content
  • 100% Made in Blueprints

Currently optimized Motion Controllers:

  • Oculus Touch
  • Valve Index

Network Replicated / Multiplayer Support: No

Supported Development Platforms: Windows 10

Number of Blueprints: 169

Project Size: 550 MB

Use of 3rd Party Assets

This Project contains some modified Versions of CC0 licensed Sounds from Kenney.

Included are also self recorded Foley Sounds and custom Music made only for the VRGK!