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Weapon Kit

Candescent Games - Weapons - Jun 28, 2021

Weapons for games and rapid prototyping. Includes weapon bodies, magazines, modular attachments, bullets, shells, fx, and blueprints.

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Beautifully crafted weapons + everything you need to fire bullets, swap parts, change skins, eject shells, and use them out of the box 📦

🎥 ANIMATION PREVIEW

💬 DISCORD

▶️ GETTING STARTED

🔗 WEBSITE + TUTORIALS


Coming Soon✨ Revolver, Crossbow, more scopes and muzzles.

Recent Updates:

[ 1.4.0 ] +L11 Sniper Rifle +BP ammo count and reload +New scope +New bipod +New pointer.

[ 1.3.2 ] +Projectiles now attach to skeletal bones on hit + Bullet-hit impulse forces.

CHANGE LOG


🌟 FEATURES

  • 10 iconic weapons, 17 modular attachments, and 14 bullet / shells.
  • Designed to look great in 1st-person, 3rd-person, and Virtual Reality.
  • Weapons are skeletal w/ animations and physics setups.
  • Basic muzzle-flash fx, sound fx, and impact decals included.


🔧 BLUEPRINTS

  • Change attachments, skins, and more at runtime w/ replication.
  • Methods for VR / XR hand tracking to manipulate weapon parts.
  • Pickup and Drop; supports Halo, COD and Unreal Tournament style drops.
  • Spawn projectiles for the axe, bow and knife + projectiles have impact forces.
  • Blueprint Util Library includes hitscan methods.


👖 WEAPON SKINS

  1. White Shell: Mannequin look, great for prototypes.
  2. Assassin : Dark carbon fiber and leather.
  3. Vibrant: Color changeable modern and energetic.
  4. Military: Color changeable camo skin for COD look.


💪 INTEGRATIONS

Easy setup with Weapon FOV for AAA quality 1st person views.


ADDITIONAL NOTES

  1. Fill the Survey to guide us on future additions.


-- Leave a review if you like the kit, happy game dev! --

Technical Details

Animation: 76 clips | Fire( single, auto, to dry ), Reload, Chamber-Round and more.

Average Triangle Counts: Weapon Bodies [ 25k ], Attachments [ 4.5k ], Magazines [ 1k ], Bullets [ 750 ]

Meshes: Static [ 34 ], Skeletal [ 14 ]

Network Replicated: Yes

Platforms: Windows, Mac

Rigged: Yes

Sounds: 18

Textures: 214 | 512- 2K