A real-time whiteboard for use in virtual reality.
One of my favourite things in VR is having the freedom to mess around with the environment however I see fit.
My whiteboard allows your users or players to head over and grab a pen and start doodling within your environments in real-time.
Use them for drawing something silly, or taking down notes in a puzzle game that's driving you a bit mad!
You can set the whiteboards to either wipe at the beginning of play, or to remember what was previously drawn, letting you add some custom messages or drawings for your players to discover and play with during their play through.
The whiteboard can use any size texture you wish to use. The screenshots are using a 2048x2048 texture, but in the video here: https://www.youtube.com/watch?v=BfRvvokzvpY you can see me using a 256x256 and the results are just as smooth.
The project will require "Support UV from hit results" to be turned on in your project settings.
Instructional Video: https://www.youtube.com/watch?v=eKFOdMbQHk0
Features:
Number of Blueprints: 5
Input: VR Motion Controller
Network Replicated: No
Supported Development Platforms: Oculus, Steam VR, Windows 32-bit, Windows 64-bit
Supported Target Build Platforms: Oculus, Steam VR, Windows 32-bit, Windows 64-bit
Important/Additional Notes: The project will require "Support UV from hit results" to be turned on in your project settings. The WhiteBoard static mesh, and trim static mesh must also use complex collision as simple to utilise this system.