If you want to create an open-world game, this pack is what you need. It contains 160 PNG heightmaps, so you can create 160 landscapes/terrains, 64 square Km each. All Heightmaps have a resolution of 8129 x 8129 (which is one of the recommended resolutions by Epic). In order to use this pack, you will need to install and enable the FREE plugin Export PNG.
Watch this TRAILER to see what you can achieve using this pack. The landscape material from this trailer is NOT included in this pack (you will get only the heightmaps). The landscape material used in the trailer is included in the pack: Procedural Landscape Ecosystem and can be separately purchased from the Unreal Marketplace. Of course, you can use any landscape material you want...
Watch this VIDEO to understand how to integrate and use the heightmaps into your level. After you import the heightmap into your level, play a little bit with the Z scale of the landscape because in most cases, the default 100% Z scale is too high. Adjust the Z scale of the landscape to 50% to have a good starting point and later, depending on what kind of terrain you want to achieve, you can higher or lower the Z scale.
Depending on what kind of landscape you can achieve, the pack is structured in 9 categories:
As shown in the previous video, here are the Step By Step instructions of how to integrate the heightmaps into your level:
1. Install the FREE plugin: Export PNG
2. Select in the Content Browser the PNG heightmap you want to use in your project
3. Right click on the selected PNG texture (heightmap) and select Asset Actions - Export
4. Save the PNG heightmap to your hard disk (keep the same PNG format)
5. Open the map you want to import the heightmap into and select Landscape Mode
6. Choose option Import from file and select the previously exported PNG file
7. Choose an appropriate Z-axis scale (in most cases the default 100 % scale does not look good. A value between 30 and 70 looks good but that also depend on your preferences )
8. Click Import
9. If the chosen height (Z-axis) of the landscape is too high or too low, you can delete the newly created landscape from World Outliner and repeat the steps starting with Step 6. Or You could also select the landscape and change the scale of the Z-axis directly from your World Outliner, so reimporting is not really necessary.
This pack contains 9 Demo Maps (1 map from each landscape category)
If you need smaller landscapes (16 square km, 4033 x 4033 resolution) please check my other pack HERE
Features: (Please include a full, comprehensive list of the features of the product)
Texture Resolutions: (complete list)
Number of Unique Materials and Material Instances: 0
Number of Textures: 160
Texture Resolutions: (Please list all various texture resolutions): 8129
Supported Development Platforms:
Documentation: Please check the link from the description
Important/Additional Notes: This is a huge pack, so make sure you have at least 21 GB of free space on your HDD before you add it to your project.