Intuitively create multiple materials or material instances from your texture sets. Use packed, standard, tiling or your own PBR workflow!
Batch Material Maker is a Blueprint Utility tool designed to automate material and material instance creation. Also, automatic setting of sRGB and texture compression is provided.
This asset pack requires “Editor Scripting Utilities” and “Python Editor Script Plugin” Plugins to be enabled. Both plugins are already shipped with Unreal Engine.
This is not a plugin, so you do not need to deal with any C++ related thing. You can easily access the internals of BPs since this pack is 100% Blueprint based.
This tool is designed in a way that it does not get in your way or slow you down with cumbersome controls or details to deal with. Thus, just reading the short documentation is enough to understand full control of the tool. This tool adapts to your workflow by taking prefix and texture type postfixes from you.
To ask questions, report bugs, request features or just to say hi;
Please reach us via: firstname.lastname@example.org
Number of Blueprints: 2
Number of Material Functions: 2
Network Replicated: No - Editor Tool
Supported Development Platforms:
Mac: Not tested
Example Test Textures: Link
Important/Additional Notes: This is a Editor Utility Blueprint asset pack. This asset pack requires “Editor Scripting Utilities” and “Python Editor Script Plugin” Plugins to be enabled. Both plugins are already shipped with Unreal Engine.