新しい Twinmotion プロダクトが無料で利用可能になりました

Body Examination System

Body Examination System is an asset with which you can easily make the examination of the body in your project really interesting.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。

Trailer

Discord

Body Examination System is an asset with which you can easily make the examination of the body in your project really interesting.

You will be able to do an examination of the wounds and their treatment. For example, you can collect stuck arrows or bullets from your body.

The uniqueness of our system is that you can collect them from any part of the body. Our asset uses inversion kinematics (IR), thanks to which it is possible to collect an object at any point of the body.


This asset has a path to growth. In future updates, we plan to add more animations of treatment, bandaging, etc., as well as expand and improve

existing ones, as well as add new mechanics.Have time to buy an asset before its price rises =)

テクニカルノート

Features: (Please include a full, comprehensive list of the features of the product)

  •  Attaching both methods: ChildActor or AttachActorToComponent
  •  Examination widget indicators
  •  Examinating any body parts
  • Animations with blend Inversive Kinematics (IK)
  • Easy integration by Components


Number of Blueprints: 11

Number of Anim:94

Number of C++ Classes: 0

Number of Widget: 4

Number of Textures and Sprites: 39

Number of authentic sound: 0


Network Replicated: Coming soon

Supported Development Platforms:

Windows: Yes

Mac: Not Tested


Documentation: Link

Important/Additional Notes:

If you have chosen the head, you can only handle the head in the same way and with subsequent body parts.