Cyberpunk VAN: Ampere

Ampere is a cyberpunk VAN with character interaction that you can use it in your projects.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.1
  • ダウンロードのタイプ
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。

With this asset you can save your time while you are building the infrastructure of the interactions between your character and the vehicle of your game. The character can drive the car, get in and get out of the car with animations. It’s a combined system with third person and first person views. He walks to interaction point and rotates toward interaction direction automatically. The asset is also compatible with other assets of the creator and will be updated according to other assets.

Ampere has realistic physics with improved roll, yaw, pitch behavior while it accelerates, brakes and shifts gear.  





  • Entering/exiting car of the driver and passenger
  • Engine, tire and wind sounds
  • Functional doors
  • Functional steering wheel
  • Functional rear lights/front lights
  • Dashboard display, exterior and ambient lighting
  • Digital gauges for rpm and speed
  • Two car camera
  • Network replication of the interactions
  • dust particles
  • tire skid marks
  • realistic and performance improved materials with multiple layers

Features of the character:

  • Third person perspective
  • First person perspective
  • Car entering and exiting animation
  • Steering wheel control

The asset includes:

  • 1 Demo level,
  • 1 Vehicle mesh with 77k faces,
  • 1 Vehicle blueprint,
  • 1 Vehicle animation blueprint,
  • 1 Character blueprint,
  • 1 Touch interface,
  • 98 Materials,
  • 86 Textures with 2048 x 2048 resolution and normal maps,
  • 7 Audio files,
  • 2 Tutorial blueprints.

The most of materials are textured.

Sounds are licensed under CC0. Links: S_Door and S_WindSound

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Tutorial Blueprints are in the project.