Freezer

Allows you to lock the selection of actors and their movement

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.25 - 4.27
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Freezer - provides a long requested feature - blocking the selectection an actors in the viewport of the level editor. In addition, it provides the ability to block the movement of actors and manage all this using a convenient list.

More details in this video: Watch

Support Discord group : Enter

My other plugins : There


Since from version 1.2 Freezer support working with UE5.

You can manually build it from source code or request prebuilt binaries by email:

To: support@space-raccoon.com

From: Please use the email used on the invoice

Subject: Freezer UE5 request

Attached files : Invoice for Freezer

テクニカルノート

Features:

  • Frooze/unfreeze objects with hotkey (ctrl + F) (Also by context menu)
  • Lock/unlock objects movement by key (L) (Also by context menu)
  • Manage frozen/locked objects by list (use checkboxes or hotkeys)
  • Manage frozen/locked objects by World Outliner (Since from v.1.3)
  • Unfroze all objects by hotkey (shift + alt + F)
  • Unlock all objects by hotkey (shift + alt + L)

Code Modules:

  •  Editor

Number of Blueprints: 0

Number of C++ Classes: 6

Supported Development Platforms: Windows, Mac, Linux