Grinding gears and mechanisms is an SFX-library heavily focused on gear loops and corresponding mechanisms.
Edited for non-linear use, the gears contain start, loop, and end files.
Next to the gear SFX, the library contains a collection of lever-, lock-, lockpicking- and opening mechanism-SFX.
If you are looking to bring realistic gear and mechanism sounds to your game, be it the gears of a draw bridge or an intricate chest opening, you'll find a fitting sound for it.
Number of Audio Waves: 161
Number of Audio Cues: 161
Sample rate / bit rate: 44,1 kHz/24Bit
Do Sound FX loop: contains dedicated seamless loops, marked by name
Minutes of audio provided: 14
Supported Development Platforms:
Documentation: Sound list
Important/Additional Notes: the sounds with start-, loop-, and end-editing are to be used as the numerical naming suggests (for example: start01 -> loop01 -> end01), to achieve the intended effect.