This is a simple traffic system that uses blueprints to simulate vehicles racing or in traffic
UPDATE !! PEDESTRIANS UPDATE !! UPDATED TO UE5.3
Feel free to suuggest any additional features or changes to the plugin.
Welcome to our Intelligent Traffic System and Racing AI Blueprint, a comprehensive solution designed exclusively for Unreal Engine 5. This cutting-edge project offers a sophisticated AI-driven traffic system, complete with adaptive speed and steering, traffic light control, collision avoidance, and lane changing capabilities. Powered by behavior trees and blueprints, this versatile package provides developers with a robust foundation to create realistic and immersive racing games or traffic simulations.
Whether you're creating a racing game, a driving simulator, or a virtual traffic environment, our Intelligent Traffic System and Racing AI Blueprint offers an unparalleled level of control and immersion. The blueprint's flexibility allows for easy customization and integration into existing projects, empowering developers to focus on fine-tuning gameplay and aesthetics.
Note: This project is designed exclusively for Unreal Engine 5 and leverages the built-in Chaos physics engine and default Chaos vehicle plugin. It requires intermediate to advanced knowledge of Unreal Engine's Blueprint and Behavior Tree systems.
Transform your racing or traffic simulation project with our Intelligent Traffic System and Racing AI Blueprint today and bring lifelike driving experiences to your players or users.
Showcase Video: https://youtu.be/jkb4Dk7nJ1o?si=tbw1ywIqU9XBa4tZ
Traffic setup: https://youtu.be/9BMrYJDa_P8
Racetrack setup: https://youtu.be/spRJmnE5Uwc
Pedestrian setup: https://youtu.be/lo3aIM39hBI?si=Bi1KvgWwjfxeuLf4
IMPORTANT: When you first open the project level, open the World Partition tab, highlight all the region, right click and select [Load Selected Regions] to load the level.
Number of Blueprints:8
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: Windows