FX for Levitating Superhumans
12 Levitation Niagara effects.
Just place the Effect on the characters feet inside the Blueprint.
Demo scene included which has all the effects hooked up to "ThirdPersonCharacter", i add some controls so you can switch between everything during play.
The demo level uses the ThirdPersonTemplate, so you can just add the feature pack within the engine if you need the config for the input controls.
Type of Emitters: CPU
Number of Unique Effects: 12
LODs: Yes (For the 6 meshes)
Number of Materials: 15
Number of Textures: 24
Number of Unique Meshes: 6
Supported Development Platforms: