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Lunar Modular Base

Alpha16 - 環境 - 2022/06/26

A complete pack to build your own lunar modular base. This product contains a large 4 square kilometer lunar landscape with various example of premade modules, solar fields, rocks and props.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。

All you need to make your own lunar modular base. This product contains a large 4 square kilometer lunar landscape with various example of premade modules, solar fields, rocks and props.


Modules have exterior and interior areas. The project includes a showcase map with additional explanations and easy to follow steps to create your own modular habitations. The modular set is using a texture atlas which is fully customizable through a material instance.


DOCUMENTATION


テクニカルノート

Features:

  • Large 4 square kilometer terrain landscape
  • Modular building prefabs with detailed interior and lighting
  • Library of rock textures and models using RVT blending, top planar dirt and normals base dirt
  • 4 layers landscape material with adaptive tessellation, distance based blending and procedural rocks scattering
  • Advanced spline blueprints with start and end meshes
  • Customizable colors for props and modular assets
  • Customizable sign blueprint
  • Map with dynamic lighting and post process settings
  • Example level (demo scene + showcase with additional explanations)
  • Built in collision, LODs and optimized lightmap UVs


Features 5.0:

  • Converted landscape shader. Using POM instead of tesselation
  • This product supports Lumen for Unreal Engine 5.0+
  • This product supports Nanite for Unreal Engine 5.0+
/!\ Meshes using transparency or complex shaders do not support nanite (including large rocks, modular assets with pom decals and water tank)


Texture Sizes:


  • 4K*8k (4) Modular Atlas
  • 4K [2]
  • 2K (99)
  • 1K (34)
  • 512 (7)
  • 256 |1]
  • 64 |1]



Number of Unique Meshes: 102

Number of Textures: 150

Collision: Yes, automatically generated + custom

LODs: Yes

Number of Materials and Material Instances: 102

Texture Resolutions: 4kx8k, 4k, 2k, 512, 256, 64

Supported Development Platforms: Windows