This asset pack includes fir trees, rowan trees, rocks, cliffs, plants and other objects that are needed to create forests, meadows and mountain environments.
Multiple volumetric cloud presets (with custom 3d volume textures) are included. All rocks, cliffs and tree trunks have seamless PBR materials.
Objects are optimized for games and have multiple LODs.
All assets (including the landscape and the example scene) shown in the videos and images are included.
Example scene and editor performance overview (GTX 1060 and core i7 950):
Volumetric cloud presets, procedural trunk moss and editor performance overview:
Example scene and editor performance extended overview:
Example scene performance overview (standalone) with GTX 1060 @ 1080p:
Example scene performance overview (standalone) with GTX 1060 @ 1440p:
UE 5 editor performance and landscape size overview (ryzen7 5700G and RTX 3060 Ti):
UE 4.26 editor performance overview (ryzen7 5700G and RTX 3060 Ti):
Number of Unique Meshes: 156
Collision: Yes. Automatically generated collisions for most objects (custom collisions only for most of the trees).
Vertex Count: 50 - 36300
LODs: Yes. Custom LODs for all fir trees and rowan trees. Custom or automatically generated LODs for other objects.
Number of Materials and Material Instances: 106
Number of Textures: 259
Texture Resolutions: 4096 x 4096, 2048 x 4096, 2048 x 2048, 1024 x 1024, 512 x 512, 256 x 256 x 256, 64 x 64 x 64 (volume textures)
Supported Development Platforms:
Mac: Not tested