Qualisys QTM Connect Live Link

QTM Connect Live Link lets you real-time stream skeletons, 3D marker data and rigid bodies (6DOF) from a Qualisys motion capture system to Unreal Engine

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.25 - 4.27, 5.0
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Add 3D marker positions to your Actor components, or let rigid body position and orientation manipulate them. Mapping skeletons to a mesh is handled by Unreal Engine’s Live Link plugin (a common interface for streaming and consuming animation data from external sources).

QTM Connect for Unreal is open source and built upon our open source C++ SDK. QTM Connect for Unreal is available on Github.


テクニカルノート

Features:

* Streaming of realtime motion capture data for skeletons, 3D markers and rigid bodies (6DOF) from Qualisys Track Manager (QTM) to Unreal Engine via Live Link

* Streaming of recorded motion capture data for skeletons, 3D markers and rigid bodies (6DOF) from Qualisys Track Manager (QTM) to Unreal Engine via Link Link

* Skeleton retargeting of streamed motion capture data using retarget asset


Code Modules:

* QTMConnectLiveLink (Runtime)

* QTMConnectLiveLinkEditor (Editor)

Number of Blueprints: 0

Number of C++ Classes: 8

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Source Code and instructions on GitHub, Instruction videos on YouTube

Example Project: Source Code and Example Project on GitHub

Important/Additional Notes: Requires Qualisys Track Manger (QTM) for streaming of data


Unreal 5 Early Access:

A prebuilt version of Qualisys QTM Connect Live Link for UE5.0EA is available on under releases on the Qualisys GitHub