Heavy Rain, Thunder, ScreenFX System
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With this pack, you can implement a dynamic rain system to your game. The rain particles and sounds will also be activated and the wetness of the world will be gradually increased. After the rain is stopped, the environment there will be dried within a short period of time.
Thunder and Mist will appear according to rain level (Heavy/Light). Also the water droplets and leaks will start to appear on the screen or the surface of player camera.
Number of Blueprints: 3
Supported Development Platforms:
For Complete Tutorial Series: Link