Raymarching Cube

AstroDev12 - マテリアル - 2022/09/22

A cube that contains a different raymarching shader on each of its faces.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.1
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

You can add this magical cube to your world to display the illusions that it has. Each face of the cube is like a fracture in reality through which we can see. It also makes for a great effect in VR.

For this to work in Unreal Engine 5.1, make sure to go in Settings->Project Settings->Platforms->Windows and uncheck SM6 or change the Default RHI to DirectX 11.

Video: https://youtu.be/itZwEQzG_6c



  • 1 master material that contains the raymarcher
  • 5 material instances that include different SDFs
  • 1 cube model
  • 1 blueprint which includes the cube model with the material instances for each of the faces

Number of Unique Materials and Material Instances: 6

Supported Development Platforms:

Windows: Yes

Oculus: Yes