These models were specially designed to be used in scenes with RTX (Raytrace).
*They can be used in regular scenes, but you may have overlapping notice when you bake. Because of the complexity of the meshes.
Each lamp has its own blueprint and lighting control.
Need more HQ Table Lamps ?
. 14 HQ Table lamps ( Static mesh ) Without light
. 14 HQ Table lamps ( Blueprint and Light control ) Whit Light
Number of Meshes: 14
Number of Materials and Material Instances: 60 Instances ,34 master materials
Number of Textures: 20
Vertex Count: 5,696 – 65,286
Texture size range: 512 x 512 – 4096 x 4096
Some of the materials have textures from: