This set contains the following assets:
Walls - modular:
Basic half wall
Wall with a door frame
Wall with a double window
Wall with a slanted top half
Wall with a closet door
Outwards corner wall
Bed with a metal frame
Bed with a wooden frame
Halloween candy bucket
Pillow (recommended to be used with a straight vertical surface)
IKEA heart pillow
Beanbag (recommended to be used in a corner)
Pushpin (recommended to be used with the wall props listed below)
American flag (to be used on a straight wall)
Checker banner (to be used on a slanted wall)
Basic table lamp
Neon light string (recommended to be used with the beds’ headboards. It requires a bit of tweaking to make it fit, but it has been made to fit both beds).
The project contains 4 Master materials and 47 Material Instances.
It is recommended to not tweak the Master materials as they are setup to allow tweaking of the Material instances.
When opening a Material instance you will be allowed to change the intensity of the roughness, normal and (in some cases) emissive maps. You can also change the colour tints of all materials. Though please be aware that only the walls have been given a texture that allows for a very accurate color tint tweaking.
The Material Instances for the transparent objects also allows you to change the intensity of the transparency.
Wall placement information:
The walls are modular and allows for an easier placement of them.
When placing a wall, enable the grid and set it to 100. When doing this you can easily snap the walls to each other with the move tool.
The purpose of this set is to provide a quick and easy way to create a bedroom.
The project also contains two levels that showcase two different examples of how the room could be built.
This product supports Nanite for Unreal Engine 5.0+.
This product supports Lumen for Unreal Engine 5.0+.
For information regarding which settings were used for Lumen when taking the screenshots , please visit https://discord.gg/9numB3sv and see the attached image in the channel "documentation-teenagers-bedroom-set".
For further information regarding the usage of Lumen, please visit the official documentation at the following link: https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
Number of Unique Meshes: 40
Collision: All modular walls and larger objects have manually created box collision to optimize performance. Some smaller objects have auto-generated collision. The wall props as well as the pushpin meant to be used for wall props do not have collision.
Vertex Count: 32593
LODs: Yes [for all transparent meshes]. Otherwise using Nanite instead of LODs.
Number of Materials and Material Instances: 4 Materials and 47 Material Instances.
Number of Textures: 122
Texture Resolutions: 2048x2048, 1024x1024, 512x512, 256x256, 32x32, 16x16
Supported Development Platforms:
Documentation and support: https://discord.gg/vsdueQaeMs
Important/Additional Notes: N/A