Easy-to-integrate keypad lock blueprint
Use this keypad blueprint for any of your cases. Place the keypad blueprint on your level. Go to the actor default properties, set the code and the actor to unlock (when it will be successfully entered). Very easy to use. All related assets are included in this product. The keypad has DOF focusing sample, button highlight and sounds (input, wrong input, success input). Input is highlighted red by default.
The demo panel uses ZX Spectrum font which is distributed at Creative Commons CC0 license (free for personal and commercial projects).
Number of Blueprints: 7
Input: Gamepad, Keyboard, Mouse
Network Replicated: No