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Vampire Cyborg Constructor

まだ評価されていません

Epic Skeleton, 52 Blendshapes / Morph Targets / Facial Expressions, Modular constructor, Easy color change of any parts, 3rd person character animations are included

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.19 - 4.27, 5.0 - 5.1
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Video Preview


  • Rigged with Epic Skeleton - fully compatibility
  • 52 calibrated facial blendshapes/morph targets for cinematic cutscenes
  • 4 ready Characters - 2 Human Vampires and 2 Cyborg Vampires (with Robot hand) 
  • 17 separate modular meshes - you can combine parts and create just characters or characters with robot hand 
  • Сustomized presets for the character - for cloth, hair, eyes, robot hand
  • Instances of materials are configured - you can easily control a lot of material parameters such as color, scatter, roughness, etc. Includes Gray color for each material so you can tint everything the way you like
  • All renders of beauty shots made in Unreal Engine


Additional bones to Epic Skeleton: 20 skirt bones, 2 eyes bones, 12 Short Hair bones, 22 Curly Hair bones and 4 breast bones 


Suitable for games of different genres: RPG, strategy, horror, adventure, simulation, puzzle, platform, etc. Perfect for sci-fi, cyber night cities, fantasy, halloween or apocalyptic games - Video Preview

テクニカルノート

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes, demo

Number of Animations: 7, demo

Number of characters: 4 ready options

Number of Materials: 13 

Material Instances: 57

Number of Textures: 58

Texture Resolutions: 4096x4096,

Polygons:

Vampire Cyborg with cloth and Curly Hair:

faces - 28 196

triangles - 55 649

This is a Сonstructor, so you can get a different number of polygons, the minimum for a playable character is

faces - 14 902

triangles - 29 061

maximum is

faces - 30 263

triangles - 59 781

Platforms Tested: PC

Documentation: No

Important/Additional Notes: No