Finally, wParallax EXR maps are compatible inside Unreal Engine with a custom new Shader!
Video showcasing the textures and shader: Demo Video
Try the Free Demo Scene:
Number of Unique Materials and Material Instances:
Number of Textures:
30 Maps - 3K Maps (15 day / 15 Night) - For closeups
30 Maps - 1K Maps (15 day / 15 Night) - For far away
1k and 3k
Supported Development Platforms:
The shader is not yet performance optimized and based on the OSL-shader from Julius Ihle (https://julius-ihle.de) but extended with additional features. Product only includes the Shaders and EXR maps, the 3D Geometry is NOT included.
SunSky plugin for demonstration purposes enabled - in general not required.
Content Images inside the wParallax EXR maps:
wParallax maps contain dozens of rendered assets, that were 3d objects transferred to 2d. Under the licensing of the providers, this content and workflow is allowed.
CC0 Content used in some of wParallax products, comes from the following sites:
1 - https://cc0textures.com/
2 - https://hdrihaven.com/hdris/
3 - https://pexels.com
4 - https://rawpixel.com
*wParallax is not responsible for any damage that might result from this product.